The default value of 3 choices is probably too many if you are only playing with the 4 base game classes (zzzz) – I would advise adjusting it down to 2 in that situation.Uses a pseudo-random roll to prevent the class options from re-rolling every time you click the button – works well, but the complexity of that roll may need to be increased in the future if strong patterns become apparant over time (like the first units of campaigns always rolling similar options, etc.) – let me know if things start to get too predictable.This is heavily based on Commander’s Choice and has many of the same minor issues (using the arrow keys on a class’ ability tree to navigate to a promotable rookie will promote them randomly like the base game, etc.).The end result is that two soldiers of the same class. This is intended as an alternative, but you CAN run it alongside Commander’s Choice if you want – though there will be some small cosmetic spacing issues with the menus if you run them both at the same time. There are 8 classes, each with a fixed Secondary and a choice of 3 semi-random perk trees + the TC tree.Adding, removing, and updating mods shouldn’t break your unpromoted rookies. This is all by design – in general, you are stuck with the handful of options from the pool given to each soldier (or *gasp* use the GTS!?!), but changes to the pool of available classes WILL get filtered in. The options available to a soldier may change a bit when either adding/removing new classes from rotation, changing relative weights of classes (class NumInDeck values), or toggling the UseM圜lass option reserving the first choice to the character pool defined class. Makes a good companion mod to Use My Class – by default, the first class option will be reserved for the class specified in the unit’s character pool template, if applicable and available (this behavior can also be toggled to always fully random choices, if desired).ĭesigned to work with Disable Any Class GTS Redux, an easy way to manage enabling/disabling individual classes without worrying about config changes being overwritten during updates. It’s similar to the promotion mechanics in EU/EW. It’s a middle-ground between NO choice (base game) and ANY choice (Commanders Choice). But these mods make the experience even better. It is almost entirely done through filling one configuration file. If you dont plan on adding your own assets or custom abilities, you dont even need to install the XCOM 2 modding tools. Soldier classes are almost entirely set up in the XComClassData.ini. Gavrushin 70 subscribers Subscribe 1 14 views Streamed 1 day ago Xcom2 (WOTCH). 15 Essential Mods To Make XCOM 2: War Of The Chosen Even Better Home Lists 15 Essential Mods To Make XCOM 2: War Of The Chosen Even Better By Joshua Ryan Heath Updated XCOM 2's expansion, War of the Chosen, is a great addition to the game. If youre making your own mod, add this file into the Config folder of your project. A lighter alternative to Commander’s Choice, Choose My Class lets you choose from a random selection of 3 (# is configurable) classes when a rookie gets promoted, without laying out every single option available. YouTube 0:00 / 3:41:38 XCOM 2: War of the Chosen +mods.
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